Tower Destiny Survive by SayGames is a stage-based strategy game with a unique integration of a moving tower instead of static ones like in classic tower defense type games. It was released on April 5, 2024 and still pulling a solid 60K+ daily downloads according to AppMagic.

But what really make this game stand out?
Here are 3 things this game gets right, in my view…
Engaging Gameplay
Upgrade the Tower, Kill Monsters, Advance!!! This core gameplay loop is supported by thoughtful design choices that keep players hooked. The game features a variety of monsters, uniquely themed stages, an array of weapons, intense boss battles, and a distinctive upgrade system. This blend of elements keeps the experience fresh and exciting
Layered Economy
The game introduces a two-tier economy system: one that applies to each level and another spanning the entire game. Players earn coins and energy to upgrade their skills and equipped gear, which resets at each level to maintain a balanced challenge. Additionally, an upgradable backpack feature allows players to carry certain rewards across levels, adding a unique connection between layers
Strategic Monetization
The monetization strategy in TDS feels organic and respectful of the player’s time. Ads are thoughtfully placed to enhance gameplay by providing boosts, making them feel like rewards rather than interruptions. There’s also a time-based “No Ads” offer that provides more benefits beyond just ad-free gameplay. Additionally, daily ad offers and speed boosts are available throughout the game, encouraging engagement while driving revenue
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Original Post: Kavindu Priyanath – LinkedIn