Average LiveOps events per game per month Over the past year, mobile game revenue growth has slowed sharply, dropping from…
Main pricing tiers of steam games in 2025 In a market where 18.5K+ games launched on Steam in just nine…
Different phases of Gossip Harbour’s LiveOps Evolution With $750M+ in lifetime IAP revenue and a $63M+ monthly peak, Gossip Harbor…
How different mobile RPG genres performed Mobile RPG games have always relied on hardcore spenders… except, of course, for the…
Ball x Pit from Kenny Sun and Friends Ball x Pit, developed by a small indie team, has surpassed $12M…
CloverPit by Panik Arcade & Future Friends Games CloverPit could’ve been just another roguelike with slot machines. Instead, it became…
LiveOps from Merge Mansion, Royal Match and Survivor.io Every year, as the days get shorter and colder, player engagement and…
Megabonk by Vedinad Megabonk, developed by a solo dev, has surpassed $25M in gross revenue, selling over 2.9M units within…
Ads from Match Factory, Capybara Go, Merge Restyle and Color Block Jam UA has always been dynamic but in 2025,…
Daily IAP revenue of shooters within first 30 days NetEase and Bungie’s Destiny Rising launched on August 28, 2025, and…
Monument Valley by ustwo games Impossible spaces. Effortless navigation. Stories in whispers. That’s the magic of Monument Valley by ustwo…
Destiny Rising’s ‘Go Ghost Go!’ Minigame Upgrade screens can be a major drop-off point for both new and returning players,…
How Voodoo’s Epic Plane Evolution has been doing When Epic Plane Evolution by Voodoo launched in 2024, it looked like…
Satirical Worldbuilding in Turnip Boy Commits Tax Evasion Player is a turnip boy. The mayor is an onion, and the…
How Distance games like Epic Plane Evolution and Burrito Byson doing Where’s the fun in throwing something endlessly? Distance games…














